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Answer by Hawraa Khalil for How to create drawable circle with below requirement?

Try something like this, it worked for me!

in your xml place this custom RoundImage:

<com.example.hkh.learningandroid.RoundedImageView        android:layout_width="200dp"        android:layout_height="200dp"        android:src="@drawable/person"        android:layout_alignParentTop="true"        android:layout_centerHorizontal="true"        android:id="@+id/MyImageView" />

and create new class and name it RoundImageView:

public class RoundedImageView extends ImageView {public RoundedImageView(Context ctx, AttributeSet attrs) {    super(ctx, attrs);}@Overrideprotected void onDraw(Canvas canvas) {    Drawable drawable = getDrawable();    if (drawable == null) {        return;    }    if (getWidth() == 0 || getHeight() == 0) {        return;    }    Bitmap b = ((BitmapDrawable) drawable).getBitmap();    Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);    int w = getWidth(), h = getHeight();    Bitmap roundBitmap = getRoundedCroppedBitmap(bitmap, w);    canvas.drawBitmap(roundBitmap, 0, 0, null);}public static Bitmap getRoundedCroppedBitmap(Bitmap bitmap, int radius) {    Bitmap finalBitmap;    if (bitmap.getWidth() != radius || bitmap.getHeight() != radius)        finalBitmap = Bitmap.createScaledBitmap(bitmap, radius, radius,                false);    else        finalBitmap = bitmap;    Bitmap output = Bitmap.createBitmap(finalBitmap.getWidth(),            finalBitmap.getHeight(), Bitmap.Config.ARGB_8888);    Canvas canvas = new Canvas(output);    final Paint paint = new Paint();    final Rect rect = new Rect(0, 0, finalBitmap.getWidth(),            finalBitmap.getHeight());    paint.setAntiAlias(true);    paint.setFilterBitmap(true);    paint.setDither(true);    canvas.drawARGB(0, 0, 0, 0);    paint.setColor(Color.parseColor("#BAB399"));    canvas.drawCircle(finalBitmap.getWidth() / 2 + 0.7f,            finalBitmap.getHeight() / 2 + 0.7f,            finalBitmap.getWidth() / 2 + 0.1f, paint);    paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));    canvas.drawBitmap(finalBitmap, rect, rect, paint);    return output; }}

And run, i hope it will help, it will give the expected rounded image as you wanted


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